The game consists of state cards, cash cards and trade cards. Here is a video to help you understand how to setup the game and begin. After distributing 7 cards each proceed to place upto 3 cards in front.
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Here's how to play India Trade
What Goes Where
What Goes Where
The game consists of state cards, cash cards and trade cards. Here is a video to help you understand how to setup the game and begin. After distributing 7 cards each proceed to place upto 3 cards in front.
Playing Each Turn
For every turn, draw 2 cards and play upto 3 cards in the following ways:
- Put cash in the cash pile
- Keep states from your hand on the table
- Play a trade card
Playing Each Turn
For every turn, draw 2 cards and play upto 3 cards in the following ways:
- Put cash in the cash pile
- Keep states from your hand on the table
- Play a trade card
How To Win
Set a required winning hand based on the number of players/recommendations in the playing guide. First person to reach the goal wins the game.
How To Win
Set a required winning hand based on the number of players/recommendations in the playing guide. First person to reach the goal wins the game.
Making State Sets
Every card has the required number of allies to make it a complete state set. You can also use the union territory card or state wild card as part of your country sets.
Making State Sets
Every card has the required number of allies to make it a complete state set. You can also use the union territory card or state wild card as part of your country sets.
Using Trade Cards
All trade cards have the transaction/consequence written on it. It can vary in impact depending on if it applies to all players or any one.
Using Trade Cards
All trade cards have the transaction/consequence written on it. It can vary in impact depending on if it applies to all players or any one.
Trade Cards and State Cards as Cash
State cards should always be placed separately from the cash pile but can be used to pay with their attached monetary value. Trade cards can be used as cash but once they enter the cash pile they can never be used as a trade card again.
Trade Cards and State Cards as Cash
State cards should always be placed separately from the cash pile but can be used to pay with their attached monetary value. Trade cards can be used as cash but once they enter the cash pile they can never be used as a trade card again.
Cards in Detail
State Cards
Every Card shows you how many allies you need to make the complete state set of that colour.
State Wild Card
This Card can be used as states in different sets. Flipping it gets counted as a turn.
GST Card
This can be used to charge GST from all other players based on the colours on it. Can be used as Cash.
Multi-GST Card
This can be used to charge GST from one other player on any country set. Can be used as Cash.
Coalition Card
This can be used to swap one state you own with another state from any other player.
Scam Card
This can be used to steal one state from any other player.
Election Card
This can be used to steal complete state set from any other player.
Union Territory Card
This can be used to as any state in any set. No Cash Value.
Relief Fund Card
This can be used to charge ₹2000 from all other players
Road Tax Card
This can be used to charge ₹5000 from all other players
Protest Card
This can be used against any trade card to nullify it’s effect.
Late Fees Card
This can be used to double the GST amount on any GST card. This does not count as an extra turn.
Minerals and Smart City
These can be used to increase the GST amount on any complete state set by ₹3000 and ₹4000 respectively.
National Trade Card
These can be used to gain a unique advantage in the game if you own the specified states on each card.
Cash Cards
These can be used to pay GST and other transactions.
Jugaad Card
This can be used to draw two extra cards in any turn.